System Design Interview Preparation Cheat Sheet (Core Concepts To Master)

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System design interview preparation is one of the biggest challenges for software engineers aiming to grow beyond coding tasks and into higher-level engineering roles. Unlike algorithmic problems, these interviews will help you to gain expertise to design scalable, reliable, and efficient systems, the kind that can serve millions of users under real-world constraints.

The pressure is real. One moment you’re comfortable writing code, and the next you’re asked: “Design Twitter.” Suddenly, concepts like load balancers, caching strategies, replication, and database sharding race through your mind. Many candidates freeze because the domain feels too broad and unstructured.

That’s where a system design cheat sheet can help you. It distills the essentials into a structured, human-centered guide, helping you focus on core concepts, trade-offs, and interview-tested patterns rather than being overwhelmed by jargon.

This article will walk you through the most important system design concepts, highlight common interview questions, and provide practical case studies to give you a clear roadmap for success.

What Is System Design?
what is system design

System design defines how a product’s components interact to ensure it works efficiently, scales seamlessly, and remains reliable under real-world conditions. Let’s understand the four key habits that make it effective:

  1. Clarify the problem. Who are the users? What are the hard constraints (latency, consistency, cost, geography, compliance)?
  2. Model the data and access patterns. What’s stored, how often it’s read/written, and who needs it.
  3. Sketch a high-level architecture. Clients → gateways → services → storage → async processing → observability & ops.
  4. Reason about trade-offs and failure. Where are bottlenecks? How do we scale? What breaks first? How do we know?

You make reasonable assumptions, say them out loud, and keep the design aligned to those assumptions. You choose tools like SQL/NoSQL, cache types, and message queues because of what the workload needs, not because they’re fashionable. And you finish with a reliability and security pass, because systems often fail, recover, and need to be measured.

Core Topics to Focus on While Preparing for System Design Interview

Below are the essentials you’ll refer to while preparing for the interview. Treat these as your mental checklist.

system design core topics

1. Networking & Load Balancers

Ensure users can access services quickly, reliably, and at scale by routing traffic efficiently and distributing load across servers.

L4 vs L7 load balancing.

  • Layer 4 (transport). Operates on TCP/UDP. It is fast, efficient, and largely payload-agnostic. Great for simple round-robin or least-connections distribution.
  • Layer 7 (application). Understands HTTP/S and gRPC. It can route by host, path, headers, or cookies. Enables canary releases, A/B experiments, and tailored rate limits.

CDN (Content Delivery Network).
Push static assets (images, video, CSS/JS) to edge locations. Fewer network hops, lower latency, and protection against traffic spikes. For dynamic content, use CDN as a smart proxy with caching and TLS termination.

Rate limiting & throttling.
Protect backends from abuse and runaway clients. Token bucket or leaky bucket algorithms are common; implement at the edge (API gateway/L7 LB) and propagate context (e.g., X-RateLimit-Remaining) to clients.

2. Caching Strategies

Caching buys you time. It cuts tail latency, relieves databases, and smooths spikes. The flipside is staleness and invalidation, so be explicit.

Where to cache.

  • Client-side: browser/app cache for idempotent GETs.
  • Edge: CDN or gateway.
  • Service layer: in-process (fast, small) or distributed cache like Redis/Memcached (shared, large).

How to cache.

  • Read-through: app asks cache first; on miss, fetches source, writes cache, returns data. Simple and popular.
  • Write-through: on write, update cache and source of truth together. Lower staleness, slightly higher latency.
  • Write-back / Write-behind: write to cache, flush to DB asynchronously, fast writes but risk of data loss; needs durability and replay.
  • TTL & eviction: TTL bounds staleness; eviction policies like LRU/LFU keep hot sets resident.

Consistency choices.
Decide what’s OK to be stale. Critical counters (account balances) may bypass cache or use “read-after-write” guarantees; feeds and counts may tolerate seconds of staleness.

3. Databases & Storage

Data remains the central element around which all design choices are made. It organizes, stores, and retrieves information efficiently, while maintaining scale through indexing, replication, and partitioning.

SQL vs NoSQL.

  • Relational (SQL). ACID transactions, normalized schemas, joins, and strong consistency. Think about payments, bookings, and inventory.
  • NoSQL families.
    • Key-Value: blazing fast lookups (Redis, DynamoDB).
    • Document: flexible JSON records (MongoDB, Couchbase).
    • Wide-column: time-series and large write throughput (Cassandra, HBase).
    • Search/Analytics: full-text, aggregations (Elasticsearch, ClickHouse).

Sharding.
Split data horizontally to scale writes. Strategies include hash-based sharding on a stable key (user ID), range sharding for ordered queries, or geo-sharding to meet data residency/law/latency needs. Plan for resharding with consistent hashing or a routing layer so you can add shards without rewriting everything.

Replication.
Keep multiple copies for availability and read scaling.

  • Leader-follower: single writer, many readers; eventual lag tolerated or read-your-writes via sticky sessions.
  • Multi-leader / leaderless: higher write availability, conflict resolution required (version vectors, last-write-wins, CRDTs).

Consistency vs availability (CAP).
In the presence of partition, pick a default bias: CP (consistent, may fail requests during partition) for critical transactional paths; AP (available, eventually consistent) for social feeds and analytics. Many production systems mix modes.

4. Queues & Messaging

When components operate at different speeds or workloads spike, queues enable asynchronous communication to keep the system responsive.

Core patterns.

  • Message queues (RabbitMQ, SQS). Tasks flow from producers to consumers; great for retries and back-pressure.
  • Log/stream (Kafka, Pulsar). Durable, ordered event logs with many consumers at their own pace; perfect for event-driven architecture and analytics.
  • Pub/Sub. Publishers emit events; subscribers react independently. Enables loosely coupled systems.

Delivery semantics.

  • At-most-once: no retries; simplest but risky.
  • At-least-once: default in practice; requires idempotent consumers (dedupe keys, upserts).
  • Exactly-once: achievable in narrow contexts (transactions + idempotent sinks) but difficult at scale; interviewers care that you know the trade-offs.

It explains why queues are beneficial.

They absorb bursts, isolate failures, and let you scale consumers horizontally without blocking user requests.

5. Microservices vs Monoliths

This topic is a common interview focus, testing your ability to compare simplicity vs. scalability in real-world system design choices.

Monolith.
Ship one application that contains your services. Pros: simpler deployment, easy local dev, fewer moving parts. Cons: scaling is coarse (you scale all of it), tight coupling grows over time, and blast radius is larger.

Microservices.
Split into independently deployable services aligned to business capabilities. Pros: targeted scaling, fault isolation, tech flexibility per service. Cons: operational overhead (service discovery, API contracts), network latency, cross-service transactions, and the need for robust observability and SRE practices.

A pragmatic arc.
Start with a well-modularized monolith. Extract microservices for parts that hit scaling or ownership boundaries (e.g., media processing, billing). In interviews, explain why you’d split and how you’d mitigate complexity (API gateways, schema contracts, consumer-driven tests).

6. Reliability & Observability

When systems scale, reliability ensures consistent performance, and observability provides the metrics, logs, and traces to monitor and improve them.

SLI / SLO / SLA.

  • SLI: what you measure (request success rate, p95 latency).
  • SLO: the target (e.g., 99.9% monthly availability).
  • SLA: the external promise (often with penalties).
    Designing with SLOs clarifies trade-offs: if you need a 200-ms p95, you’ll pick faster stores, closer regions, and aggressive caching.

Failure handling.

Use redundancy (multi-AZ/region), retries with jitter, timeouts, circuit breakers, and bulkheads to limit cascading failures. Consider graceful degradation (“brownouts”): show cached or partial content when live systems are struggling.

Observability toolbox.

  • Logs: structured, searchable.
  • Metrics: low-cardinality counters and histograms (RED/USE).
  • Tracing: follow a request across services; vital once microservices appear.
  • Runbooks & alerts: page only for user-visible issues; route the rest to tickets.

7. Security Basics

Security is an integral part of the design. It integrates authentication, authorization, encryption, data privacy, and threat mitigation into every system design to ensure protection against failures, breaches, and attacks. 

AuthN vs AuthZ.

  • Authentication (AuthN): who you are (passwords, OAuth/OIDC, SSO).
  • Authorization (AuthZ): what you can do (RBAC/ABAC, scoped tokens).
    Use short-lived tokens, rotate secrets, and practice least privilege.

Data protection.

  • In transit: TLS everywhere, HSTS, secure ciphers.
  • At rest: encryption keys in a managed KMS, envelope encryption for sensitive fields.
  • Secrets management: avoid embedding secrets in code or images; use sidecars or cloud secret stores.

Threat modeling & compliance.
Map assets, entry points, and trust boundaries. For payments or PII, mention compliance considerations (PCI DSS, GDPR, HIPAA) and data residency, which may influence sharding strategy.

System Design Important Examples Explained: URL Shortener, Chat App & News Feed

In short, structured walk-throughs help you tell a coherent story under pressure. Use the proven template: assumptions → scale → high-level design → bottlenecks → evolution.

1) How to Design a URL Shortener System

Assumptions.
Read-heavy (redirects) with moderate writes (creates). Each short URL maps to a long URL with a small metadata set. Global audience, low latency.

Scale sketch.
Let’s say 200M redirects/day (≈2.3k QPS) and 2M new links/day. Redirects are the hot path.

High-level design.

  • API:POST /shorten, GET /{code}.
  • ID generation: base-62 short codes; generate via random 64-bit IDs or hash-then-encode. Enforce uniqueness with a DB constraint or a check-then-insert pattern.
  • Storage:
    • Hot path: Redis for code → URL with TTL refresh on access.
    • Source of truth: Relational or key-value store with a unique index on code.
  • Edge: CDN to terminate TLS and cache 301 redirects for popular codes.
  • Analytics (async): Kafka topic for click events; consumers aggregate per link.

Bottlenecks & evolution.

  • Collisions: retry ID on conflict.
  • Hot keys: CDN + cache sharding.
  • Abuse: rate-limit creation; malware checks async.
  • Multi-region: geo-replicated cache + DB with leader per region; eventually consistent analytics.

2) Designing a Chat System

Assumptions.
Mobile and web clients, 1:1 and small group chats, read receipts, and offline delivery. Latency target <200 ms for message send/receive in the same region.

High-level design.

  • Connections: WebSockets (or HTTP/2 streams) via regional gateways; sticky to a connection service.
  • Write path: Client → gateway → chat service writes message to append-only log (Kafka) and a durable store (e.g., wide-column or document DB).
  • Fan-out: Consumers per conversation feed “mailboxes” for recipients; if online, push via the active socket; if offline, queue notifications and mark unread.
  • Ordering: Per-conversation sequencing ID; clients reconcile with the last-seen token.
  • Search & history: Async index into search store (e.g., Elasticsearch).

Bottlenecks & evolution.

  • Presence spikes: separate the presence service with incremental updates.
  • Scale across regions: keep conversations region-local where possible; cross-region chats accept slightly higher latency or replicate logs.
  • Exactly-once delivery is hard; aim for at-least-once with idempotent processing and dedupe on message ID.

3) Building a News Feed

Assumptions.
Follow graphs, multimedia posts, comments/likes, and a personalized ranking. Latency budget is ~300 ms p95.

Two strategies.

  • Fan-out on write: push new post IDs to followers’ feed lists at write time; blazing fast reads, higher write/storage cost.
  • Fan-out on read: assemble feed on demand from follow graph + recent posts; cheaper writes, slower reads.
    Most large systems run a hybrid: push for users with small/medium audiences, pull/compute for celebrities.

High-level design.

  • Write path: Post service persists content; enqueue to feed fan-out workers.
  • Read path: Feed service merges precomputed lists, applies ranking features (freshness, affinity, engagement), and fetches media via CDN.
  • Cache: per-user feed cache with small TTL and background refresh.

Bottlenecks & evolution.

  • Cold starts: build temporary feeds via pull.
  • Ranking CPU: move to a dedicated ranking service; consider batch precomputations.
  • Abuse & safety: moderation pipelines with async review; shadow bans and rate limits.

Commonly Asked System Design Interview Questions

Interviewers usually probe four dimensions. Recognize the pattern and you’ll be able to crack the interview..

1. Estimation Questions

Example: “How much storage for 1B chat messages per day?”
They’re testing whether you can make sane assumptions and compute back-of-the-envelope figures. Think in units (bytes/message, messages/user/day), multiply, then pad for indexes and replicas. Round numbers are fine; explicit reasoning is the point.

What interviewers want: order-of-magnitude estimates, clean narration (“assume avg 200 bytes per message; with metadata call it 300…”), and a quick sense of cost/feasibility.

2. Architecture Prompts

Example: “Design a URL shortener system.”
You outline APIs, choose a persistence model, discuss ID generation, caching, read/write ratios, and how to scale. You don’t need code; you do need a logical diagram and a performance story.

What interviewers want: clear component boundaries, traffic flow, and bottleneck awareness.

3. Trade-off Questions

Example: “When would you choose SQL over NoSQL?”
You’re expected to connect workload properties to data models. Transactions, joins, and strict consistency favor relational stores; flexible schemas, massive write throughput, or append-only events often fit NoSQL.

What interviewers want: nuanced reasoning, not absolutism. Mention CAP theorem and how consistency vs availability plays out for the scenario at hand.

4. Failure/Resilience Scenarios

Example: “The cache cluster is down; what happens?”
Walk through blast radius, failover behavior, degradation modes, and how you’d detect and fix it.

What interviewers want: practical high availability and fault tolerance thinking, redundancy, retries with jitter, circuit breakers, feature flags, and “brownout” strategies that keep the core experience alive.

5. Scalability & Bottleneck Analysis

Example: “How would you scale a video streaming service for 10M concurrent users?”

You’ll be expected to identify bottlenecks (storage, bandwidth, database queries), break traffic into read vs. Write heavy paths, and propose scaling techniques, like CDNs for content delivery, sharding databases, partitioning workloads, or using message queues for async tasks.

What interviewers want: a systematic approach to spotting scaling pain points, prioritizing optimizations, and applying the right tools (e.g., load balancers, distributed caching, horizontal scaling) without over-engineering.

More System Design Questions Based on Core Concepts

  1. What was the Constitution’s system of checks and balances designed to do?
  2. What was a key design change for hfc-134a a/c systems versus cfc-12 a/c systems?
  3. Who designed the first comprehensive system of constitutional psychology?
  4. How to design a sprinkler system?
  5. What type of software is specifically designed for a soc in an embedded system?
  6. What was a key design change for hfc-134a a/c systems versus cfc-12 a/c systems?
  7. What control is designed to identify any threat that has reached the system?
  8. Which of the following is not one of the activities of core process 4: design system components?
  9. Which of the following is a characteristic that can be used to guide the design of service systems?
  10. How to design drip irrigation system for trees
  11. How to design a lawn sprinkler system
  12. How to prepare for system design interview
  13. Which of the following does not relate to system design?
  14. What is the Constitution’s system of checks and balances designed to do?
  15. How to write a system design document?
  16. How does planning ensure the best results in designing or upgrading a maximum-security system?
  17. How to design and set up outdoor security systems
  18. What systems are used to create the digital designs and then manufacture the products?
  19. Which of the following is an important factor in designing a management support system (mss)?

Few Practical Tips and Pitfalls

Practical Tips

  • Start with the user path. “A user opens the app and requests a feed…” That narrative keeps you oriented.
  • State assumptions early and number them. Then design to those numbers. Interviewers will correct if needed, and you’ll look methodical.
  • Draw boxes, not tools. Say “document store” first, then propose MongoDB or DynamoDB once the shape fits.
  • Name a bottleneck, and a plan. “Cache miss storms worry me; I’d add request coalescing and warm the cache on deploy.”
  • Close with ops. SLOs, dashboards you’d watch, top alerts, and one or two failure drills you’d run in week one.

Common Pitfalls

  • Going off-topic. If the prompt is a URL shortener, don’t spend minutes on ML ranking. Anchor on the core use case.
  • Skipping the data model. Without entities and access patterns, you’ll hand-wave storage decisions.
  • Overengineering too soon. Start with one region, one DB, a cache, and a queue. Scale by need.
  • Forgetting observability. “How would we know this is broken?” should be a question you answer unprompted.
  • Ignoring trade-offs. Say them aloud: consistency vs availability, latency vs cost, simplicity vs flexibility. That’s the heart of common trade-offs in distributed systems.

Conclusion

System design interviews are a test of architectural thinking, not rote memorization. Success comes from demonstrating how you balance scalability, fault tolerance, data consistency, and high availability while keeping the system simple enough to deliver real value today.

By practicing designs such as a URL shortener or a real-time chat application, you strengthen your ability to reason about distributed systems, caching layers, replication strategies, load balancers, and event-driven pipelines. These are the building blocks interviewers expect you to discuss fluently.

Always guide your solution with a structured narrative: start from the user path, map the data flow, articulate the system architecture, and explicitly call out the trade-offs. End by addressing observability, monitoring, and disaster recovery, which show maturity and operational awareness.

Ready to Kickstart Your System Design Interview Prep?

Effective system design interview preparation is not about memorizing terminology or replicating diagrams. It requires a structured understanding of the core principles of scalable systems, including load balancing, caching, database sharding, replication, and fault tolerance. To prepare yourself to crack the interview, we recommend that you take the System Design Masterclass and master the concepts & frameworks.

This preparation equips you to approach complex prompts, such as “Design Twitter”, with confidence, demonstrating the judgment and technical depth expected in higher-level engineering roles.

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